package game;
import java.io.*;
import game.GameCharacter;

public class GameSaverTest 
{
    public static void main(String[] args)
    {
    	GameCharacter one = new GameCharacter(50, "Elf", new String[] {"bow", "sword", "dust"});
    	GameCharacter two = new GameCharacter(200, "Troll", new String[] {"bare hands", "sword", "big ax"});
    	GameCharacter three = new GameCharacter(120, "Magician", new String[] {"bow", "invisibility", "spells"});
    	
    	try
    	{
    		ObjectOutputStream os = new ObjectOutputStream(new FileOutputStream("Game.ser"));
    		os.writeObject(one);
    		os.writeObject(two);
    		os.writeObject(three);
    		os.close();
    	}
    	catch(IOException ex)
    	{
    		ex.printStackTrace();
    	}
    	
    	one = null;
    	two = null;
    	three = null;
    	
    	try
    	{
    		ObjectInputStream is = new ObjectInputStream(new FileInputStream("Game.ser"));
    		GameCharacter oneRestore = (GameCharacter) is.readObject();
    		GameCharacter twoRestore = (GameCharacter) is.readObject();
    		GameCharacter threeRestore = (GameCharacter) is.readObject();
    		
    		System.out.println("One's type" + oneRestore.getType());
    		System.out.println("Two's type" + twoRestore.getType());
    		System.out.println("Three's type" + threeRestore.getType());
    		
    	}
    	catch(Exception ex)
    	{
    	    ex.printStackTrace();	
    	}
    }
    
    
}
